The latest update to REAPER 4 was released today with some nice additions.
Most notably, a crossfade editor has been implemented providing advanced control over fade curves and more.
Other highlights from this update include
– better handling of grouped track volumes when some tracks are at -inf
– Track pan values can be manually entered
– send level and pan values can be manually entered
Version 4.30 Changelog: Next stop, Noon in Paris
- License: REAPER evaluation period is now 60 days
- Crossfade editor:
- activates for selected items that are adjacent or overlapping
- crossfades can be constrained to be equal gain or equal power
- default mouse modifier, double-click on crossfade to open/close editor
- new dialog for editing various parameters of crossfades
- themeable colors for active fades
- Fades/crossfades:
- new S-curve fade shape
- changing crossfade shape via right-click menu affects all selected crossfades
- default crossfade shape is equal power (existing projects are unchanged)
- fade curvature can be edited via mouse modifier, media item properties, or crossfade editor
- new cursors for fade/crossfade curvature, crossfade width adjustment
- Mouse modifiers:
- added behavior to move item contents and ripple adjacent items
- new action to adjust length of two fades keeping intersection point constant
- new context for fade intersections
- support optional snapping for all fade/crossfade behaviors
- Cursors:
- new cursors for resizing the extended mixer (extmix_resize, extmix_multiresize, extmix_allresize, extmix_section_resize, extmix_multisection_resize, extmix_allsection_resize)
- support for colors in custom cursor images
- Grouping:
- doubleclicking track vol/pan/width labels now resets using grouping/ganging
- improved volume fader grouping behavior when some faders are at -inf
- Item mouse hit zones:
- allow mouse to target buttons and fades even if another media item is overlapping
- mouse targets the fade curve by default (can be disabled in preferences)
- option to always show fade-in/fade-out handles
- JS:
- improved font display on win32
- reduced fx initialization interrupting audio
- OSX:
- fix for render-drag problems with external drives
- REAPER.app and ReaMote.app now have signatures for OSX 10.8
- render-drag to a new file outside of REAPER (commdand+opt by default) prompts before overwriting an existing file
- About: fixed usage statistics being reset when switching between 32/64 bit
- Actions: option to stop playback at end of loop
- API: added PreventUIRefresh which allows scripts/plugins to disable and reenable many UI updates during processing
- DDP: fixed MD5 generation on OSX 64
- FX: improved threadsafety in certain instances
- LAME: support loading LAME DLLs from UserPlugins path, improved prompting
- MIDI: fixed items that would not play in certain rounding instances
- MIDI inline editor: fixed buttons when zoomed in
- OSC: fixed FX parameter feedback for inactive tracks
- Pan: track pan value can be manually entered in track controls dialog
- Pans: manually entered values like “R50” and “L25” are accepted, in addition to “50%R” and “25%L”
- Project bay: fixed loading of bays in certain instances
- Project save: support for adding multiple project versions to rpp-bak files, choosing version on load
- ReaControlMIDI: automation support for enabling/disabling bank/program select and CC sliders
- Render: fixed saving render presets in different categories (bounds, output, all settings)
- ReWire: further improved shutdown/device unload sequence to better handle panels that prompt before exiting
- Routing windows: space passes through to main actions, for keyboard navigation use shift+space
- Sends: volume/pan values can be manually entered in I/O dialog
- Snap to grid: don’t snap to grid lines that are more than 1/4 screen width away
- Tempo envelope: more consistent behavior when adding/deleting tempo markers when project timebase is beats
- Toolbars: fixed crash when using certain strings as custom toolbar button text
- Video: improved rendering accuracy near end of render when using resampling
- VST: fixed audioMasterTempoAt accuracy in certain instances
- Windows: installers now have authenticode signatures
Comments
4 responses to “REAPER 4.30 Update”
RT @reaperblog: New Post – REAPER 4.30 Update: http://t.co/w2AYLkSc
RT @reaperblog: New Post – REAPER 4.30 Update: http://t.co/w2AYLkSc
RT @reaperblog: New Post – REAPER 4.30 Update: http://t.co/w2AYLkSc
RT @reaperblog: New Post – REAPER 4.30 Update: http://t.co/w2AYLkSc