REAPER 5.0 is officially out today with a massive list of changes to Video, FX, Media Explorer, ReaScript, Automation, JSFX, New Theme, and much more.
Read the changelog below for more information.
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Changelog:
Video
- massive improvements to video support
- allow user configurable video decoder priorities with per-file-extension controls
- configurable video output display latency
- dockable video window
- per-source option to not decode audio for video files
- pooled audio decoders, reducing RAM use for heavily edited videos
- project framerate is used instead of media framerate to determine display timing
- projects can now specify preferred video width/height/colorspace, resizing options
- real-time programmable (EEL) effect processors insertable as track and item FX
- support for AVFoundation video encoding/decoding on OSX 10.7+
FX
- per-take FX automation and MIDI learn support
- browser smart folders (filter-folders)
- browser options to view JSFX by description and/or filename
- support for parameters with inverted ranges
- VST3 support, including sample-accurate automation
- inform VST plug-ins of offline rendering state, by default
- duplicating Take FX copies channel counts
- user-adjustable parameter modulation LFO phase
Media Explorer
ReaScript
- integrated development environment (IDE) for running, editing, debugging scripts
- IDE supports syntax highlighting, multiple editing panes, watch lists, structure matching, and more
- integrated Lua 5.3 scripting support
- EEL and Lua scripts can query various information (incl. MIDI/OSC input values) via get_action_context()
- EEL/Lua graphics/UI API (gfx*) extensions
- toggle state support (script toolbar buttons can have on/off states)
Automation
- increased automation recording speed by 3x
- internal changes and performance improvements to FX parameter automation
- more consistent behavior when changing FX preset
- new volume envelope mode that mimics track fader scaling
JSFX
- sample-accurate automation support
- added support for inverted slider ranges
- editor improvements (scrollbars, multiple editing panes, Ctrl+Mousewheel font size change)
- fixed potential crash from gfx_circle() with bad parameters .
Multichannel media
- support Ambisonic WAVE_FORMAT_EXTENSIBLE .wav files
- improved zero crossing navigation
- improved tab-to-transient behavior
- improved support for chained OGG Vorbis files
Default theme
- extra fancy new theme
- many layout choices for different uses (small, large, meters, live recording, media, item)
- better track panel and item tinting appearance
Localization
- language packs can specify scale for dialog windows using (for example) 5CA1E00000000000=xsc ysc
- all codec (wav, video, mp3, etc) dialog boxes and related strings can now be translated
- new template LangPack
Metronome
- configurable beat patterns
- improved count-in behavior/quality
MIDI
- do not automatically enable MIDI vol/pan faders when creating MIDI-only sends/receives .
- note-off velocity support in piano roll and list view editors
MIDI editor
- added mouse modifiers to edit note edges ignoring selection
- changed default note edge mouse modifiers to match default media item edge modifiers
- optionally display project tempo and time signature markers in the ruler
Performance
- updated default worker thread scheduling logic for lower CPU use
- disabled anticipative FX processing on tracks with open MIDI editors, by default
- automatically disable anticipative FX in routed-to tracks for open MIDI editors
Project Bay
ReaPlugs
- improved touch-automation behavior for various check/combo/edit controls
- improved ReaInsert behavior in many real world scenarios (PDC, looping, heavy load)
Ruler
- improved display for frame grid and HH:MM:SS:FF
- absolute frames time display mode
Theming
- added theme tweak window (and removed outdated preferences pane)
- improved theme color tinting support (requires ‘version 5’ in rtconfig, themes can override tint/peaks preferences via rtconfig ‘tinttcp’ and ‘peaksedges’)
- scrollbar_2 and scrollbar_3 images can override scrollbar images for arrange and MIDI editor respectively
Time Map
- better behavior when changing time signatures
- improved behavior when inserting/removing time in project (fixed auto-create of new time signature markers)
- improved time signature behavior when moving/copying regions
Undo
- options to include envelope point selection in undo state
- improved FX envelope undo behavior
Actions
- added propagate take and propagate item actions
ASIO
- support for up to 512 channels of input and output
Configuration import/export
- optionally include media explorer databases
EDL
- support for VIDEO media type in Vegas EDL TXT
Mouse
- ignore mouse wheel on all faders, by default
Opus support
- full decode/encode support for OGG Opus files
Ripple editing
- removing time in one-track and all-track mode better respects timebase:beats preferences for markers, items, and envelopes
Stretch Markers
- improved behavior when changing tempo map/moving items across tempo maps
Toolbars
- up to 16 general and 8 MIDI toolbars
Track grouping
- VCA slave track group setting
Windows
- fixed color picker potentially appearing offscreen
API
- added Envelope, Tempo Map, Project Extension State, improved MIDI and Toolbar APIs
Comments
23 responses to “REAPER 5.0 released”
RT @reaperblog: New Post – REAPER 5.0 released http://t.co/MI35pzcPAc
what format?
clip indicators usually work by detecting 3 consecutive samples at 0dBFS.
REAPER 5.0 released http://t.co/Ncw2Z1VKfh
set the project pan law to 0dB.
Vikramjit Tuki Banerjee unless you’ve changed it.
RT-Click your master meters and compare to these settings
can also try one of the noise generator JSFX to check reference levels against the meters
REAPER 5.0 released http://t.co/SCGe9Q9FiZ
Looks incredibly clean!
“REAPER 5.0 released” #reaper #feedly http://t.co/5CsIx3Lvkj
REAPER 5.0 released http://t.co/4lujNH1aOH
See Jon I just had to wait a day!
lol. I should have sent that email 3 months ago.
RT @James_Dean: I don’t even use Reaper, but that’s an exciting 5.0 changelog! http://t.co/Y9St3OQGD6
Did they fix the layers system?
no changes to takes and comping that I remember. Did you see my article on working with takes from a few months back?
http://reaperblog.net/2015/05/working-with-takes-in-reaper/
No, I’ll have to check it out…
Reaper 5.0 released! Whooyeah! #gameaudio #audioprod
http://t.co/ROB4sAbMKA
RT @SoundGuyChris: Reaper 5.0 released! Whooyeah! #gameaudio #audioprod
http://t.co/ROB4sAbMKA
RT @reaperblog: New Post – REAPER 5.0 released http://t.co/MI35pzcPAc
have you planted a flag on the 60 day trial debate?
RT @reaperblog: New Post – REAPER 5.0 released http://t.co/MI35pzcPAc